Boston Metal has developed technology to electrify steelmaking, and a pending funding round will kickstart a large demonstration project.
Loved these the first time I saw them @makerfaire NY a few years ago. Recent iterations even better.
Pinball still has that bit of magic that makes it stand out from first person shooters or those screen mashers eating up your time on the bus. The secret sauce is that sense of movement and feedback, and the loss of control as the ball makes its way through the play field under the power of gravity. Of course the real problem is finding a pinball machine. Pinbox 3000 is swooping in to fix that in a creative way. It’s a cardboard pinball machine that you build and decorate yourself.
We ran into them at Maker Faire New York over the weekend and the booth was packed with kids and adults all mashing flippers to keep a marble in play. The kit comes as flat-pack cardboard already scored and printed with guides for assembly which takes about an hour.
The design is quite clever, with materials limited to just cardboard, rubber bands, and a few plastic rivets. Both the plunger that launches the pinball and the flippers are surprisingly robust. They stand up to a lot of force and from the models on display it seems the friction points of cardboard-on-cardboard are the issue, rather than mechanisms buckling under the force exerted by the player.
When first assembled the playfield is blank. That didn’t stop the fun for this set of kits stacked back to back for player vs. player action. There’s a hole at the top of playfields which makes this feel a bit like playing Pong in real life. However, where the kit really shines is in customizing your own game. In effect you’re setting up the most creative marble run you can imagine. This task was well demonstrated with cardboard, molded plastic packaging (which is normally landfill) cleverly placed, plus some noisemakers and lighting effects. The company has been working to gather up inspiration and examples for building out the machines. We love the multiple layers of engagement rolled into Pinbox, from building the stock kit, to fleshing out a playfield, and even to adding your own electronics for things like audio effects.
Check out the video below to see the fun being had at the Maker Faire booth.
Serpentine is a gesture sensor that’s the equivalent of a membrane potentiometer, flex and stretch sensor, and more. It’s self-powering and can be used in wearable hacks such as the necklace shown in the banner image though we’re thinking more along the lines of the lanyard for Hackaday conference badges, adding one more level of hackability. It’s a great way to send signals without anyone else knowing you’re doing it and it’s easy to make.
Serpentine is the core of a research project by a group of researchers including [fereshteh] of Georgia Tech, Atlanta. The sensor is a tube made of a silicone rubber and PDMS (a silicone elastomer) core with a copper coil wrapped around it, followed by more of the silicone mix, a coil of silver-coated nylon thread, and a final layer of the silicone mix. Full instructions for making it are on their Hackaday.io page.
There are three general interactions you can have with the tube-shaped sensor: radial, longitudinal, and tangential. Doing various combinations of these three results in a surprising variety of gestures such as tap, press, slide, twist, stretch, bend, and rotate. Those gestures result in signals across the copper and silver-coated nylon electrodes. The signals pass through an amplifier circuit which uses WiFi to send them on to a laptop where signal processing distinguishes between the gestures. It recognizes the different ones with around 90% accuracy. The video below demonstrates the training step followed by testing.
Serpentine works as a result of the triboelectric nanogenerator (TENG) phenomenon, a mix of the triboelectric effect and electrostatic induction but fabrics can be made which use other effects too. One example is this fabric keyboard and theremin which works in part using the piezoelectric effect.
The IBM 1401 is a classic computer which IBM marketed throughout the 1960s, late enough for it to have used transistors rather than vacuum tubes, which is probably a good thing for this story. For small businesses, it was often used as their main data processing machine along with the 1403 printer. For larger businesses with mainframes, the 1401 was used to handle the slower peripherals such as that 1403 printer as well as card readers.
The Computer History Museum in Mountain View, CA has two working 1401s as well as at least one 1403 printer, and recently whenever the printer printed out a line, the computer would report a “print check” error. [Ken Shirriff] was among those who found and fixed the problem and he wrote up a detailed blog entry which takes us from the first test done to narrow down the problem, through IBM’s original logic diagrams, until finally yanking out the suspect board and finding the culprit, a germanium transistor which likely failed due to corrosion and an emitter wire that doesn’t look solidly connected. How do they know that? In the typical [Ken]-and-company style which we love, they opened up the transistor and looked at it under a microscope. We get the feeling that if they could have dug even deeper then they would have.
If you’re unfamiliar with the work of this team who maintain the machines at the museum, you’ll want to read up on how they recently got a 1401 to run FORTRAN II code.
To say that the Commodore 64 was an important milestone in the history of personal computing is probably a bit of an understatement. For a decent chunk of the 1980s, it was the home computer, with some estimates putting the total number of them sold as high as 17 million. For hackers of a certain age, there’s a fairly good chance that the C64 holds a special spot in their childhood; perhaps even setting them on a trajectory they followed for the rest of their lives.
At the risk of showing his age, [Clicky Steve] writes in to tell us about the important role the C64 played in his childhood. He received it as a gift on his fifth birthday from his parents, and fondly remembers the hours he and his grandfather spent with a mail order book learning how to program it. He credits these memories with getting him interested in technology and electronic music. In an effort to keep himself connected to those early memories, he decided to build a modern keyboard with C64 keycaps.
As you might expect, the process started with [Steve] harvesting the caps from a real Commodore, in fact, the very same computer he received as a child. While the purists might shed a tear that the original machine was sacrificed to build this new keyboard, he does note that his C64 had seen better days.
Of course, you can’t just pull the caps off of C64 and stick them on a modern keyboard. [Steve] found the STLs for a 3D printable C64 to Cherry MX adapter on GitHub, and had 80 of them professionally printed as he doesn’t have access to an SLS printer. He reports the design works well, but that non-destructively removing the adapters from the caps once they are pressed into place probably isn’t going to happen; something to keep in mind for others who might be considering sacrificing their personal C64 for the project.
[Steve] installed the caps on a Preonic mechanical keyboard, which worked out fairly well, though he had to get creative with the layout as the C64 caps didn’t really lend themselves to the keyboard’s ortholinear layout. He does mention that switches a bit heavier than the Cherry MX Whites he selected would probably be ideal, but overall he’s extremely happy with his functional tribute to his grandfather.
If you’re more of a purist, you can always adapt the C64 keyboard directly to USB. Or go in the complete opposite direction and put a Raspberry Pi into a C64 carcass.